@evenflow403 I guess Playtonic will do a way better job:https://www.nintendolife.com/news/2016/06/playtonic_handling_wii_u_version_of_yooka-laylee_team17_porting_to_ps4_and_xbox_oneAt least for this game I can't wait for... @Tempestryke I never said you can't enjoy them, but the games aren't for you. I've fallen in (platonically) love with the personality of another video game character, although that might have the voice. He's simple enough, but definitely not extremely easy. After blazing through all 9 lives trying to beat him I was a bit ticked off. inafune said at capcom they were usually developing for one or two platforms and work at ports afterwards. Mighty No. Let’s find out! Mighty No. Can't deny this game keep tempting me, no matter how many reviews scream how mediocre it is. Hopefully Azure Striker 2 won't disappoint because I loved the first game and am itching for more of that action! I gave up on MN9 about halfway in and instead turned my focus to Super Mario 64, for the 20th anniversary. I'm sure this will be a sale purchase. See a trend in the industry? @khaosklub mighty no 2 power is handy also. I kinda think for a review, the game should be judged on its own merit and without dredging up kickstarter business or what "might have been". The GamePad simply mirrors the game, but we mostly used the TV screen as characters and foes can seem rather small on the controller alone. 9? Had such high hopes for this game. What is actually happening with the Wii U version of Mighty No. I'd but it at....okay/10? Even though I'm a Mega Man fan, I half-expected this game to be just okay, and thought if it was going to be bad, at least I would have a normal platformer for my system. If he has pillars of fire behind him, jump over him and dash at the peak of the jump to where he was, otherwise continue to the other side as you were. But I'd be lying if I didn't say my Wii U has a bad habit of hardlocking in the YouTube, Hulu, and Netflix apps a few times a month. The point is that dashing is risky, and takes skill to use effectively. this isn't a megaman game, it's new thing i think most people are harsh cause the games kicking there butts tbh. Seeing a lot of up voted comments that do nothing but hate on the game, instead of the people who've played it with depth and actually said it's not as bad as reviews say shows how bad we are as a community. There are few Kickstarter projects that have gained as much attention as Keiji Inafune and Comcept's Mighty No. @Ed_Fairway Aw I love Papyrus, & Undertale, haha. Hello! @retro_player_22 Two hours? "It's better than nothing..", Cool.. @khaosklub yeah the dash knockback is supposed to be high risk thing, the knock back is not so cheap though.