This increase your chance of hitting your target. CE, RPF - CE is obvious, RPF is great if you have the experience to put it to good use. Kagero/High Tier IJN DD Captain Skills. Often time you will find yourself with 1k or 2k hp left and you realize you are saved by SE. Imperial Japanese Navy Destroyers 1919–45 (1): Minekaze to Shiratsuyu Classes (New Vanguard) [Stille, Mark, Wright, Paul] on Amazon.com. The order is the order I would pick the skills in, superintendent could also be useful on the ships that can mount torpedo reload booster, replacing one of the 3 pt skills or even rdf. World of Warships Destroyer Newbie Guide by Yukaze06 This guide is to help alleviate some of the common questions new destroyer captains may have. Imperial Japanese Navy Destroyers 1919–45 (1): Minekaze to Shiratsuyu Classes (New Vanguard) Since as IJN DD, you won't be spotted most of the time, and if you are spotted, you are guarantee to be shot at, PT is less useful. With guns. ; Catch-22 Dilemma: The Japanese Navy can't send her out on missions because losing her would mean a massive blow to Japanese morale.And they can't risk sending her out because her anti-air defenses are terrible. Dont really play it the past year or so. This is the most popular build I have seen, though I use Priority Target in lieu of Preventive Maintenance. Discussion. After that, I go for Faster torpedo reload, radio location skill..and finally, I actually go expert marksman instead of AR. History. A game about huge boats. Off shoot of Perfect World. http://shipcomrade.com/captcalc/1000000000000011011000000000000119. I spent the 2 points as I got them. 2k HP isn't going to help if any one of a dozen radar boats spots me. I disagree that IJN should cap first, I actually think that USN should cap, and IJN should sail perpendicular to the direction of enemy approach and torp from stealth to try for a lucky hit, and if you spot an enemy DD PT will tell you how much attention you are getting, so you can continually evaluate your fight or flight response. Click on any to enlarge for a better view. I’m new and don’t know what I should pick. 5.4 Detection with 15 point captain and appropriate upgrades. Captain Skills :- Skills would improve stuff that modules didn't put into consideration or any perspective. incoming planes, more than 1 enemy DD and some cruisers, etc). Some suggested BFT to get a quicker reload, but 0.7 seconds faster main battery reload doesn’t seem worth it. I find it provides a little extra cover while turning around to leave. Knife fight. Thanks. JoAT seems nice, but my play style is to not need to use the consumables. The two heavy cruisers of the Furutaka class were the first cruisers built at home for the Imperial Japanese Navy after the Washington Treaty. cap if there is too much risk (e.g. However, my extremely long-term goal is to build Akeno to the specific requirements of the Harekaze. Soft Skills; Videocast; Vídeos::: Mais Lidos Leia mais > 1 Declaração do Escopo – Projeto (Exemplo) 6 anos atrás 2 Plano de Gerenciamento do Tempo e Cronograma (Exemplo) 6 anos atrás 3 Tomada de Decisão em Projetos – Método AHP. USS Cushing - lead DD, dead in the water from gunfire 20 hits. Psyentific Jul 28th, 2015 2,665 Never Not a member of Pastebin yet? I’m very keen to situational awareness and my surroundings while playing DD. DesDiv 24, Captain Yasuji Hirai. I have been playing Guild Wars, on and off again. As an island nation, the Imperial Japanese Navy (IJN) was consistently the forefront of Japan's military, characterized by advanced development of naval technology, quality shipbuilding and superb seamanship. IJN ships are slow and extra time in speed boost helps A LOT. This is the current build (the AR are the last two points I’m currently working on) http://shipcomrade.com/captcalc/0100000000101011001000010000000119, I’ve checked with a few people and they said they would take PT over PM. I don't run SE or PM because I spend the points to both concealment and RDF For my Kagero BFT/AFT is a waste. Press J to jump to the feed. With guns. It reduce the cooldoown of your torpedo and guns. I do find the extra 20% radius of the smokescreen useful for those GTFO situations. Exp.Adrenaline rushConcealmentSuperintendentSituational Awareness (being detected is bad, but having guns pointed at you is worse) RDF. LS, AR - Last Stand is obvious, AR is great when you're on a sliver of health late, the torp reload is significantly boosted. World of warships soviet dd Ships of U.S.S.R. - Global wiki. Having lower concealment value also mean you can get closer to your target when you are launching your torpedo from stealth. WG will keep a close eye on how these changes affect the game balance and battle performance of certain ships. CE is a no brainer. Right now, the captain is also my Harekaze captain too. 8 custom ship skins included right now for IJN DD’s. Japan, 1925. However, SI can also be quite useful since it gives you an extra smoke and speed boost, potentially an extra torpedo reload booster. 3. Nagato (長門), named for Nagato Province, was a super-dreadnought battleship built for the Imperial Japanese Navy (IJN). IJN DD live and die by concealment value. Last StandTorp Arm. It also provides a little more space to maneuver in while sitting in smoke. You can earn and spend 19 skill points when training your captain. Also, torpedo reload booster is a consumable you get on some IJN DD, namely Shiratsuyu, Akizuki, Kagerou, Harekaze, Asashio and Yuugumo. That leads me to the third skill in question, vigilance. Survivability Expert/Advanced Firing Training. Most of the time that answer is yes. 5 sec until your torpedo reload is up and it got reset is very frustrating. Interesting choice. So if you guys have any tips or some experience to share about which captain skill should USN dd take, that would help me determine what's best for me, i would appreciate it very much. DD needs to be able to move around and disengage quickly. *FREE* shipping on qualifying offers. Press question mark to learn the rest of the keyboard shortcuts, The starch is strong in this potato (DrEiak@NA). The 150's are boosted enough to overmatch US BB deck armor but could already overmatch IJN decks, and German decks (50mm thick) remain out of overmatch reach even with the skill. But since you are new, you might find that more useful than TAE. TAE, SE - no real preference on the order, they both help. It turns like a pregnant duck (for a DD). Lol it does go out all the time! Generic torpedo boat would probably work well (disclaimer: I play USN DDs mostly). If so what would you swap? Why PM is useful: Your torpedo reload timer is reset if it got disabled while reloading. It was introduced in Update 1.89 "Imperial Navy". Need advice on captain skills I'm running a Kagero atm and doing alright so far, focusing on recon and torps. Do not take on a torpedo armed cruiser. The Yugumo class (1942) is a rank III Japanese destroyer with a battle rating of 4.3 (AB/RB/SB). In addition, “permanent sonar” is somewhat nice to have. Any troubles so far with broken guns? graduate Tanaka Raizo (1892-1969) CombinedFleet.com. The increase is so huge that you will see if come into play a lot. With the current skill reset discount, I've been evaluating my Kagero captain build. Discussion: Since I already had a 19-pt capt ready for Akizuki and at least two of the three 4-pt skills are must-haves to get the most out of her, I struggled with the order in which to equip skills if you don’t have a 14-point captain at least. It's more beneficial at a lower level when secondaries aren't as long range. SE is extremely useful in high tier games, when just getting spotted and focused for 20s can get you torn up. With the current skill reset discount, I've been evaluating my Kagero captain build. Gunboats. RPF helps you to locate the direction of your closest enemy. DD Shirakumo (Fubuki), Commander Toyoji Hitomi. /wowsa/ Captain Skills & Mods Guide. I finally grind my captain to 10 skill points, but im still debating between which is really the most useful skills.. For a bit more Hybrid if you're willing to use your guns: Preventive Maintenance > Last Stand > Torpedo Armament Expertise > Concealment expert > Survivability Expert > Superintendent > Basic Firing Training. The ship was modernized in 1934–1936 with improvements to her armor and machinery and a rebuilt superstructure in the pagoda mast style. What have we done to deserve this, Wargaming? Boisterous Bruiser: She's one of the most powerful battleships ever built, she loves to fight, and she likes to make sure everyone knows it. To me, priority target is the second line of stealth. Never submarines, they said. It should be saved for the last skill because it does require quite a bit of experience in your ship to make use of it. DesDiv 20, Captain Yuji Yamada. Dropping SSE and VIG, would give me five points to play with. Preventive maintenance > Last stand > Torpedo Armament Expertise > Concealment Expert > Andrenaline rush > Superintendent, then it is your choice between Radio Location or drop SI to spend on different build, Preventative Maintenance; or, for starting out, Priority Target (but if you're spotted, assume you will be targeted...). After the limitations on imposed on Japan through the negotiations of the Washington Naval Treaty of 1922, the Imperial Japanese Navy focused its development of heavy cruisers and destroyers. But since you are new, you might find that more useful than TAE. Then, depending on the exact role you wish to play, you can invest in skills such as AR, BFT/DE & IFHE if emphasizing your gunplay, or if you prefer to play a more supportive/scouting role, skills such as SSE may come in handy. Move the captain up to the Yugumo when I unlock her in approximately 40K XP save your control! Her in approximately 40K XP is up and it is the last true stealth torpedo... 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