Finding a good moirail for the Rogue will be difficult, not because they are unpleasant but simply because of their flighty and unattached nature. Princes start off acting like players of the opposite aspect. This means they’d be a capable strategist, able to pinpoint the enemy’s weaknesses and use those to their advantage. This may involve destroying the music boxes’ Time and therefore freezing them in place forever, or using Time to rust them away until they no longer work, or just straight up destroying them with any other kind of attack. The Black King just thinks it’s annoying, but eventually he raises a hand to his ears and finds that they’re bleeding. As for a land for the Heir of Space, I suggest the Land of Stars and Frogs. This could be done to both living and nonliving things. Perhaps they were in an unstable or even abusive relationship. Moirail: Maid of Doom. Their house is booby-trapped with poison ivy, cacti, and Venus flytraps? The Bard of Heart will begin to question everything about themself. They could also hate anything monotonous, seeing how they try so hard to make their creations unique and interesting. LOSAM is a red desert with the occasional skull of a consort laying around, as well as larger skeletons of hulking beasts that once roamed the land. They could also destroy through Time by using various timelines. Life events and actions, which shape and frame our personalities, are more important to you Mythological Role than your personality. At first, the Heir of Space unconsciously using their growing/shrinking, teleporting self and objects, shape-shifting, and density shifting will be more confusing to enemies than anything, and the Heir won’t have much idea what they’re doing, instead just letting stuff fly around them and going “Oh, okay. As for a land for the Bard of Time, I suggest the Land of Pottery and Tremors. Space: Control over size, speed, and placement within space. Hell yes! Quadrants for a Prince Of Time and maybe an analysis? Probably a great affinity for frogs and amphibians. In fact, they’re probably interested in many of these activities, since they are prone to shake things up so they have some variety. Heart is the aspect of self (the soul), personality, bias, emotion, standing out, and passion. Another thing Heart can represent is romantic feelings and pursuits. The Heir Of Space, the one who manipulates, becomes, and is protected by creation, matter, and the Genesis Frog. Classpect Analysis - Mage of Heart (Meulin Leijon). Upon ascending, the Rogue of Life would be an excellent support hero. There are a lot of ways this could go. Flowers? Something to remember is that Space doesn’t seem to be solely matter. To continue, the Prince can also destroy Time. So the Mage of Heart’s strife specibus is pretty open for interpretation, but it’s probably something relating to Heart and/or unique to them in general. Now, personality wise, I would say the Heir Of Space is likely going to be someone naturally creative, creative since the day they’re born. They could also use something like a plain old knife. So it created the cloud factories, casting constant grey shadows in the sky. level 2 thanks for nothing andrew Seeing as this Prince would also be fairly narcissistic, they would need to learn to work as a team player and keep their fellow players in mind so that the Prince wouldn’t end up accidentally hurting them in some way whenever they use their incredible destructive powers. Not in a flashy way like Dirk (Prince of Heart) does it, though. Heirs also tend to inherit/embody/’become’ their aspect in some sense, so the Genesis Frog they create will likely be more suited to their tastes than that of the other players, though they didn’t plan it to end up that way.