On another system with more power. Staff Writer, Digital Foundry | Please please just stop. Info. The new PBR system helps to create more natural environments - stone work appears suitably rough with light scattering in more directions than smooth materials such as shiny floors. Very specific areas rely on a mix of screen-space reflections and cube maps. Animation plays as important a role as raw detail and sets a new standard for the series. If you prefer higher frame rate, you’re not sacrificing all that much in terms of visuals. “When played on PS4 Pro with a 4K TV, God of War outputs in a dynamic 4K resolution achieved through a 2160p checkerboard,” the official post from developer Santa Monica Studio claims. The 10 most popular stories of the day, delivered at 5pm UK time. It also runs a whole lot quicker. God of War has options to prioritize frame rate or resolution, and DualShockers compared the two modes in order to see the difference. According to the PlayStation Blog, the upcoming action adventure with Kratos and his son Atreus will be running at a dynamic 4K resolution achieved through the upscaling technique of checkerboard rendering. Very thankful every time a developer puts in performance modes. This site © 2020 Gamer Network Limited. Dropping the details about the new PS4 Pro Leviathan Grey God of War limited edition, Sony and Santa Monica Studios also spilled the beans about the enhancements that will be made possible by the high-end hardware. Can’t wait for digital foundry’s pro vs poor comparison, so i can proving to you guys that ps vanilla owners are missing out the true experience. What this mode basically delivers is something more in line with, say, God of War 3 or Ascension on PlayStation 3. I would hope that the PS5 can run it fine at 60FPS, but we shall see. The info you need is right this way my friends. Want to know how to watch porn on PS5 using a special hidden PlayStation 5 function? The frame-rate averages in the mid to upper 40s most of the time during any skirmish while some of the quieter moments can jump up to or around 60fps. Getting up close like this showcases the extreme detail, whether it's on Kratos himself, his son Atreus or any of the other friends and foes you'll encounter on the journey. All Rights Reserved. Stupid question. “Favor resolution” renders the game at 2160p checkerboard, while “favor performance” renders the game at 1080p, sacrificing a bit of detail in favor of higher frame rate. This is enhanced by the inclusion of environment destruction and interaction. 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The environment artists have focused on extremely fine detail with this game and the base geometry created for the scenery is remarkably dense. It's complicated. © Copyright Red Pixels Ventures Limited 2020. An American living in Germany, John has been gaming and collecting games since the late 80s. To be precise, it seems to hold a frame rate higher than 30 FPS, but not quite 60 in most areas. Xbox Series S, PC, Xbox Series X, Android, PC, God of War PS4 Pro Resolution VS Performance Mode Screenshot Comparison: Simply Beautiful. 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But I've seen better overall visuals in 3rd Party games on the X. “That being said, one thing is for sure: the game looks absolutely beautiful in both modes. Sam & Max's VR adventure This Time It's Virtual shows off new gameplay footage, Minecraft Dungeons' cross-platform multiplayer support arrives next week, Monument Valley dev's Alba: A Wildlife Adventure out in December. It's something that was a big deal early in the generation but has been toned down in more recent games - the fantasy setting of God of War is a perfect place to showcase such effects. 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Comments for this article are now closed. You can listen to it via Apple Podcasts or RSS, or just listen to this week's episode by hitting the play button below. God of War has options to prioritize frame rate or resolution, and DualShockers compared the two modes in order to see the difference. This is certainly a testament to the fantastic level of detail the good folks at Sony Santa Monica have poured into the game.”. All You Can Eat (PS5 / Xbox Series S/X), Marvel’s Spider-Man: Miles Morales (PS4 / PS5). Realism here is impressive; It feels as if the armour worn by Kratos is a separate object with its own physics applied, rather than something attached to his model. Dynamic lights are used in abundance throughout, while a certain artefact even allows Kratos himself to shine light in darker areas which, in turn, produces shadows from nearby geometry. God Of Checkerboarding, I'll give them that much credit. Larger enemies - a staple of earlier series entries - also make an appearance, featuring both excellent cinematic and in-game animation. It feels more like a fully explorable world this time, as opposed to a series of more linear stages. For more information, go here. As the camera pulls in, you'll notice the sweat and wrinkles on his worn brow, the pores across his weathered skin, the veins running along his battered hands and the detail of his beard. Just like Horizon Zero Dawn, I expect nothing short of AMAZING in terms of the graphics. "I've seen better overall visuals in 3rd Party games on the X. " Something of a visual tour de force on PlayStation 4, God of War players on PS4 Pro have already been enjoying a choice between resolution and performance modes for some time now. God of War uses checkerboard rendering to achieve a 4K resolution on PS4 Pro. However, that bandwidth isn't free and so we charge a small monthly Our full video breakdown of Kratos' latest adventure - it's a stunning technological achievement from a studio with genuine pedigree. Playing God of War on a PS4 Pro with a 1080p screen resulted in supersampling being applied by default (complete with a notification explaining so), allowing for sharper, 4K-like visuals. It's a visual showcase whether you're playing on a regular PlayStation 4 or the 'super-charged' PS4 Pro, which features one of the finest implementations of checkerboard rendering we've seen to date with a level of clarity not far from native 4K - at least perceptually. Performance is 1080p unlocked fps flucks between 50-30 something if you have a nice 4ktv id say go for resolution. What's more is that choosing the performance mode doesn't result in screen tearing or judders in our experience, making it the smoothest way to play thus far. When selected, the frame-rate is capped at 30 frames per second to deliver consistent frame-times - unlocked frame-rates have been a staple of the series in the past and for those that prefer this, the performance mode is available, though it's clear that the team has focused on delivering high-end visuals rather than targeting higher frame-rates. You burnt your bridges with your very poorly handled comparison videos over the the last year. Abriael|925d ago |Screenshot|79|. 4K TV Enhanced - When played on a 4K TV, God of War outputs in a dynamic 4K resolution achieved through a stunning 2160p checkerboard. The game usually ran around 35-45 fps with it on. https://gleam.io/RGCGf/dailybits-ps5-giveaway, God Of War Cheats, Codes & Walkthrough/Guide/FAQ - PS4. God of War returns with a fresh vision for the series, powered by brand new technology from one of the best developers in the business. Find out more about the benefits of our Patreon. Amazing game all around. With our God of War review finally live, we can talk about the game's graphic options for the PS4 Pro. There's some impressive stuff on display here. Clothing and 'dangly bits' also receive their own attention to detail with realistic physics applied to each of them as you run through the world. In select cases though, important objects receive proper reflections while the surroundings do not. B-but...b-but...I was told there were massive downgrades and it looked absolutely fugly now!!!! Pro offers greatly enhanced image quality but the rest of the visuals are mostly equivalent between the two save for slight variation in ambient occlusion - which makes sense as the extra hardware is put to use in massively increasing the pixel count rather than boosting fidelity. This Limited Edition God of War PS4™ Pro bundle includes a fully customized PS4 Pro console inspired by Kratos’s Axe, a Leviathan Gray DUALSHOCK®4 controller with insignia, God of War game on Blu-Ray disc, and deluxe digital content. We show off both Playstation 4 Pro modes available for God of War to really see the best of both worlds. If you're a fan of video games, check out Transition, Gadgets 360's gaming podcast. I believe he was banned for falsifying his comparisons. God of War‘s update 1.01 implemented two different visual models on PS4 Pro, aptly named “favor resolution” and “favor performance.”. © 2006-2020 PlayStation Universe, All Rights Reserved. https://www.eurogamer.net/articles/digitalfoundry-2018-god-of-war-tech-analysis Snow deformation also plays a large role in specific scenes. Compared to prior God of War titles, each area is larger and more complex than before. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage. If you look closely at a still image, you can see visible artefacts because of the checkerboard technique - during normal gameplay, however, the effect is convincing. At this point most games have PS4 Pro improvements to resolution or framerate, and HDR options, as well as the boost mode choice.